Augmented eating experience

Augmented eating experience

The Augmented Eating Experiences project explores how AR and VR enhance sight, sound, touch, taste, and smell to food and dining experiences

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2 hours

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About Course

The aim of the Augmented Eating Experiences project is to understand how augmented reality (AR) and virtual reality (VR) technologies stimulating senses of sight, hearing, touch, taste and smell contribute to the perception of food texture and eating experiences. Tampere Unit for Computer-Human Interaction (TAUCHI) will cooperate with VTT Technical Research Centre of Finland to create novel technologies for augmented eating and evaluate their impact on eating experience and promotion of health and wellbeing. Background The interactive virtual eating experience can be created by using interfaces and elements such as enhancing and augmenting visual and audio effects, head-mounted displays, digital twin spaces that represent real surroundings and environments, wired datagloves, and other controllers.

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What you need

hello world

VR-headset

Bigscreen 2, HTC Vive Pro 2, Meta Quest 3, Valve Index,

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